Sunday, September 17, 2006

Most peculiar feeling.

I wrote this post Sunday afternoon, but didn't publish. I deleted part of it, and added too it.

There's a poster, at my friend's house that says:

"The truth will set you free, but first it will make you miserable."

On this poster is a muppet like character caught in an old fashioned "wringer". Which for those of you who aren't old enough to remember such things (like myself... but I spent summers at my grandparents where if it wasn't broke, you didn't buy a new one) is kind of a pre dryer. Basically it's two rollers, a couple gears and a crank, with a bucket undreneath for catching the water from the garments. Basically the rollers are close together and squeeze the water out of the clothes, as the clothes are forced through the tiny opening.

That, is how my stomach felt Sunday afternoon. It quickly passed, only to be followed by two days of shock. My friend, Dave, died.

I would blog about many silly things, how I saw the man-who-plays-saxophone-in-a-pastel-suit-on-the-corner-by-the-park on the bus, but somehow today wasn't fun. It was good, but I certainly didn't enjoy it.

The kind of things I would have blogged about if everthing was as it was, are what I would have emailed to Dave. I was going to go to mass at the Newman Centre, but I decided against it.
It occured to me Sunday night that I'm never going to be asked for a full written synopsis of a first date again... and I feel selfish for missing it. I pretended I minded, but I never really did, the "meddling". It seemed to come from such a caring place. Dave made a lot of things seem really cool. Like being a hopeless romantic, or wearing socks that completely clash with everything else in the room, including your own pants. I'll miss him more than I know right now.

BUT...
I know that Dave is with God, praying for all of us.

Monday, September 04, 2006

INTJ> - "Mastermind". Introverted intellectual with a preference for finding certainty. A builder of systems and the applier of theoretical models. 2.1% of total population.
Jung Personality Test (similar to Myers-Briggs/MBTI)
Yeah, that's me. Especially the second sentance, as my dream job is Transportation Planner.
So, what do you think? Am I a "Mastermind"?

Friday, September 01, 2006

Wow. I got a job at a clothing store that I actually like despite my utter lack of experience.
But I really like working, it's a good feeling to be semi-independant financially.
And I've got my student loan, so all is peachy-keen and ready for school. (Except the whole book thing, but I've got a week or two to get that done)

Whenever I'm laying awake at night, or on the bus, I have the mind to write a blog. But whenever I get to the computer, I freeze. So I'll blog about D&D.

So the new D&D campaign got off to a good start, with pop and chips (dill pickle, the greatest of flavours) provided by Will, and a pretty good taco dip made by me. I take the fact that by the time Trez braved the invisible wall of nerd (the door to the dining room) she was disappointed to find none left. So huzzah! I brought food and it was eaten!
I was suprised to find out that my character had to have a backstory, so I made one up on the spot (she had to do something terrible that got her killed) and judging by the look on everyone's faces, it was a little too elaborate and ... evil? I based it on the movie Fried Green Tomatoes... and I quote, "The secret's in the sauce." Or, in her case, vat of ale.
What I like best about it is (this awful thing) means she can never return home, and there's no way of justifying her actions, so she's just going to have to accept the forgiveness she's been given. It's very much like writing a good story with my friend Georgina, except there's Jordan's laughter to add a bit of ambiance.

Ahh, the joys of having a character that's different from you.
Will: "Sarah why don't you like me?"
Me: "I like you Will, but my character doesn't like your character because he's the only one who doesn't speak (her native language)."
Will: "Oh yeah? Well I'll just speak in (elven langugage that everyone but my character knows), and you won't understand." *starts conversing with 4th party member in said language*
Jordan: "Well, I'll speak in (really obscure language) and no one will understand!"
Everyone: "Uh..."


So yeah. Langugages are one of the joys of this, because clearly everone will speak english, but if you don't know the langugage they're supposedly speaking, you can't react to it, or use that information at all.